Risk of Rain 2 Lunar Items - Tier List and Unlock Guide - Nerd Lodge
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Risk of Rain 2 Lunar Items – Tier List and Unlock Guide

This Risk of Rain 2 Lunar items tier list will include all of the lunar items currently available in Risk of Rain 2. I will show you all of the best lunar items as well as how to unlock said items in Risk of Rain 2.

Let’s be real, lunar items aren’t meant to be the best items in the game. Every single one has a trade-off that offsets the benefit you get. Shaped Glass reduces health but increases damage, Gesture of the Drowned decreases equipment cooldown but immediately uses the equipment when it is ready, etc., etc.

That all being said, let’s get into the lunar items tier list.

Note: Survivors of the Void DLC added some lunar items into the pool. Some good, some bad. This is a paid DLC but I will be adding it to the list.

Best Lunar Items in Risk of Rain 2

For those of you with short attention spans (I get it), here is the list of the best lunar items in Risk of Rain 2.

  1. Shaped Glass: Increases damage by a lot
  2. Gesture of the drowned
  3. Strides of Heresy
  4. Brittle Crown
  5. Corpsebloom
  6. Transcendence
  7. Hellfire Tincture
  8. Glowing Meteorite
  9. Effigy of Grief
  10. Spinel Tonic

Survivors of the Void Lunar Items:

  1. Egocentrism
  2. Eulogy Zero
  3. Light Flux Pauldron
  4. Stone Flux Pauldron

Want to know exactly why each item is ranked where it is? Keep reading for an in-depth explanation, including how to unlock every lunar item.

Shaped Glass

There is little question about whether Shaped Glass is the best lunar item in Risk of Rain 2. It literally doubles your damage, and the only thing it takes in return is half of your health, which is honestly not that important. Mainly because of one-shot protection.

Shaped Glass also stacks exponentially. Meaning that, instead of doing 300% more damage with three Shaped Glass, you actually do 800% more damage.

Gesture of the Drowned

Second, on the list of best lunar items, is the Gesture of the Drowned. This blue item decreases equipment cooldown by half but makes you use the equipment as soon as it is off cooldown.

With awesome equipment out there like the Preon Accumulator and the Royal Capacitor, an item that reduces their cooldown by half is definitely top tier in my opinion.

You will have to unlock this one, however. To do so, you will need to knock 20 hermit crabs off the edge of the map. Watch the video to see how to do this quickly.

Strides of Heresy

Strides of Heresy is a more situational item than others on the list. For some characters, it is an overall improvement, for others, it overall just sucks.

What Strides of Heresy does is replace your utility skill with an ability that makes you intangible and slowly heal over time.

Loader, Engineer, MUL-T, and Mercenary should never get this. For everyone else, this item is an improvement over their utility skill (especially Rex).

Brittle Crown

Brittle Crown causes your attacks to give you money but once you get hit you lose money based on health lost or damage taken.

Most of the time this is a meh lunar item. Because later on in the game you will have no shortage of money Brittle Crown can do more harm than good. Plus, it doesn’t work on Engineer’s turrets.

Corpsebloom

Corpsebloom doubles healing but make all healing received heal you over time. The max amount of health regeneration you can receive with Corpsebloom is 10% of max health and another 10% per stack.

This item would be better if there wasn’t already an item that doubles healing without any repercussions, Rejuvenation Rack.

All-in-all, not bad, but not good.

Transcendence

Transcendence doubles your health but turns all of it into a regenerating shield. Sadly, this lunar item prevents you from healing. The only way to get back up to full health will be by waiting for the shield to regenerate.

If you are playing Engineer, never get this item. Also, if you have lots of life steal such as leech seed, avoid Transcendence.

Hellfire Tincture

Ignites everything within 8 meters (including you and your team-mates) with a burn that deals 8% of your max health as damage. It does half damage to allies and 24 times damage to enemies.

Strong equipment, but there are way better pieces of equipment that don’t kill you.

Glowing Meteorite

Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.

Just like the tincture, this does damage to everyone inside the blast radius. Unlike tincture, you receive full damage.

Effigy of Grief

ALL characters within are slowed by 50% and have their armor reduced by 20.

Again, this slows and reduces your armor for the same amount, and you cannot activate it without being in its radius. Not good.

Spinel Tonic

Drink the Tonic, gaining a boost for 15 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases move speed by +30%.

When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).

Big buff, but sadly can decrease stats which makes this the worst lunar item in Risk of Rain 2.

Survivors of the Void Lunar Item Unlocks

Survivors of the Void has no requirements for any of the items to be unlocked. You don’t have to complete any achievements or do any challenges. Except for the challenge of getting your wallet out.

A brief explanation of what every new item does:

Egocentrism

Every 3 seconds (-50% per stack), this item generates a floating orb around the holder, up to a maximum of 3 (+1 per stack). When an orb gets close to an enemy, it rapidly homes in on it, exploding on contact for 360% damage.

Every 60 seconds, the holder will lose one random item and gain a stack of Egocentrism. The item lost is random and can come from any rarity, including other lunar items. This timer does not change with increasing stacks of Egocentrism.

Wiki

Essentially, this item turns other items in your inventory into itself. It does so randomly, so white items have the same chance as red items and will do it to every category of item (white, green, red, lunar, or void).

Because egocentrism only does this every 60 seconds, it is a rather strong lunar item. You are almost certainly getting items quicker than it can turn them into itself. One of the downsides, however, is that you might lose important items randomly, like, for example, losing a 57-leaf clover.

The absolute best strategy for using egocentrism is to pick one up and loop until you can find a cleansing pool. Because the cleansing pool takes lunar items, and you have a near infinite amount of them, you can get hundreds of pearls, irradiant or otherwise.

Also, egocentrism can proc other items.

Eulogy Zero

Items and equipment have a small chance to transform into a Lunar item instead.

Eulogy Zero, the domino lunar item, gives all chests (including printers, multi-shops, and even legendary chests) a chance to drop a lunar item instead of a normal item.

Now, there really isn’t much to say about this lunar item other than it sucks. Most lunar items have MASSIVE downsides, and the fact that you could end up getting a corpsebloom instead of a legendary item is already enough for me to never pick this item up.

Light Flux Pauldron

Halve your cooldowns.. BUT halve your attack speed.

The light flux pauldron is a pretty niche item, being only useful on characters with strong abilities that don’t rely on attack speed. Sadly, attack speed also affects cast speed, which means even if you did have zero cooldowns on some abilities, you couldn’t use them very quickly.

Mercenary is one of the few people who can use this well, mainly because of invulnerability frames, but I’m sure there are other niche situations you can use this with.

Stone Flux Pauldron

Double your health… BUT halve your speed.

If the light flux pauldron is a niche item, then the stone flux pauldron is almost useless. This item will double your HP but HALVES your speed, a recipe for utter disaster.

In a game like Risk of Rain 2, where you should dodge enemies instead of tanking them, losing HALF of your movement speed is a terrible trade, no matter what you get for it. Most enemies end up one-shotting you anyway.

There is a use for this item, however. Mainly, you’ll be using the stone flux pauldron in super late runs when you’re moving so fast you can hardly control yourself. In those cases, the stone flux pauldron is a nice quality-of-life addition.