Baldur’s Gate 3 takes you to some of the hardest spots of your entire adventure. One of the spots is the grand battle that sets at the end. That’s where the Call Allies feature comes in handy. But, to most of the players, it’s always a concern exactly when they should Call Allies during the final battle in Baldur’s Gate 3.
If you are too not sure when to Call Allies then this guide is for you. During your entire journey, you will come across many NPCs. The thing is with the right decision during the conversation you can make them help you in the final battle.
Once you have met all the NPCs, you can call them in the final battle. However, you must know when to call the allies during that last show. This guide is going to tell you about the final showdown and the right time to call your allies in Baldur’s Gate 3. So, let’s start the guide.
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When to Call Allies in Baldur’s Gate 3: Explained!
As soon as you begin the final battle, you will get the option to call your allies. But, is it the right time to call allies at the beginning of the battle? Well, it can be a little tricky. Although, most of the allies stay up for a recall if you keep them alive after the first summon still you should wait for the right moment.
The final battle is a tough and quite long journey compared to the rest of the battles. You will come across several spots where you must call your allies to aid the battle. Without summoning your allies things can get worse.
There are allies that you can resummon several times but you should always know the right time to call allies. The best thing about calling for help is we have a long list of characters that are available for the summon. But, you should have already asked them to help you out in this final stage.
Here are the right spots to call for help.
- High Hall Courtyard
- Tower to The Netherbrain
- Atop the Netherbrain
Whenever you reach these places you can call your allies. Most of your allies can be summoned later as well if they survived your first summon. So, you must keep an eye on each ally that you summon in combat.
Also, try not to call the full group at once. Break them into groups and call them as per your needs. Additionally, there are a few characters that can be summoned only once. So, you must save them for the best time. They are quite powerful, so the right time is when you are finding a battle entirely unable to win.
Here are the allies that can be summoned only one time.
- Auntie Ethel: She can help you become invisible. With her ability, you will be able to reach the top without engaging in most of the battles.
- Isobel: Isobel can help you with healing your party. So, she is of best use when you are in the High Hall Courtyard. Things can go out of hand at this stage so use Isobel wisely.
- Rolan: Rolan has the ability to perform a mass drop of fireballs from above. This covers a large area. It’s an excellent move when you are looking to damage a big area. Summon Rolan at Atop the Netherbrain. At that point, you can use him against Dream Warriors, Tendrils, and Emperor as well.
- Kith’rak Voss: He has the ability to cast a firewall. There are two places in your final journey where you can summon him, these two spots are High Hall Courtyard, and Atop the Netherbrain.
These are the four most powerful allies that you can summon only once. Now, you know the right spots to summon them.
Apart from these allies, the rest of the allies who are available for summoning almost anytime are the ones you should be using more commonly. Try summoning them in each battle so that you can ensure your way up to the last stage.
But, be sure to keep an eye on all of your allies and recover them as soon as they receive any damage. These allies can easily defeat your enemies if you summon them in every battle. There is a large number of allies that you can summon all at once and multiple times during the entire final battle.
Each one of the allies has a different ability. Altogether they become unbeatable. No matter who is your enemy. So, go all in and finish off your journey in style.
Gathering Allies in Baldur’s Gate 3
Now, as you know allies are available for summoning if you have asked them to join you in the final battle. This only happens if you have completed a certain quest related to that character or if you have made the right choice during a conversation with them.
Here we have mentioned most of the allies and their joining method. Be sure to check out all of them.
Dammon and Owlbear
You can find Dammon in the Druid Grove. In Act 1, you must save Dammon during the Saving the Tiefling Refugees. Also, make sure that Isobel is safe in Act 2.
Coming to Owlbear, you must save him from the Goblin Camp and take care of him at your camp. In the end, during the last battle, he becomes fully grown and ready for the battle.
Halsin
Halsin is a great ally in this final journey. In order to summon, keep him alive during the Act 1 quest Rescue Halsin is a must. Once you have saved him, don’t forget to complete the rest of his quests in Act 2. This will ensure that you can summon him at the end.
Florrick
During Act 3, Florrick will be kept in Wyrm’s Rock Prison. Save her as early as possible to call her in the final battle or else she dies within the prison. Once you have saved her she will agree to help you in the final battle.
Volo the Bard
You will first meet Volo in Act 1, at this time he will be in the Goblin Camp waiting for you to save him. After that, once again he will need your help in Act 3. You can find him Southwestern side of Lower City. Save him this last time and you will be able to call him in the final battle.
Isobel
Isobel only appears in the final battle when you save her during Act 2. There will be 3 spots where you must save her. The first spot is winning the battle against the Flaming Fist Invaders. Second, you will be asked to kill her but don’t give in to your Dark Urge. And the third, make sure that Shadowheart spares Nightsong.
These are all the checkpoints that must be checked to call Isobel.
Mizora
Mizora is another character that becomes available for summoning in your final journey. At the end of Act 2, you will have to save Zariel’s Asset in the Mind Flayer Colony. Once you have done this she will be available at the end.
Vampire Ascendant Astarion
Summoning Vampire Ascendant Astarion is super easy. What you need to do is let Astarion do his thing to become a Vampire Ascendant in Cazador’s Dungeon. Once he fully evolves he will be there in the final battle to assist you.
Bhaal’s Slayer
Bhaal is another character that can be summoned in the last battle. To call him start the Dark Urge Origin and then simply defeat Orin the Red. Now, after that you must continue your journey as Bhaal’s Chosen to call him in the final battle.
Viconia DeVir
Summoning Viconia DeVir in the end requires you to do several things. Here’s what must be done. Starting off in Act 2, you must look out for Nightsong, she must stay safe from Shadowheart at all costs. After that, you must convince her to come towards her Selunite Origin and leave Shar’s Influence.
The next step is in Act 3, complete the Sharran Lookout and House of the Grief. Now, when you reach the Inner Sanctum you are going to betray Shadowheart by handing her over to Sharran Cultists.
Orpheus
The last on our list is Orpheus. In order to summon him, you are going to obtain the Orphic Hammer from Raphael in the quest Deal With the Devil. You can also steal it from House of Hope. Next, you are going to save him from the Emperor and others to not let them eat his brain.
Now, you only need to free him using the Orphic Hammer. That’s it, he will now become available for the summoning.
How Do You Summon Allies in Baldur’s Gate 3?
Summoning allies only becomes available in the final combat. You will see a button called “Call Forth Allies” at the bottom of your screen close to your character’s health bar. This is used to summon the allies that you have unlocked previously.
Now, you have to make sure that you unlock each ally through their specific quests or tasks. Otherwise, you won’t be able to call them in the last major fight.
Is Call Forth Allies a One-Time Use?
The Call Forth Allies function is used to summon allies multiple times during the last fight. But, this only applies to certain characters. The characters who have superpowers such as Isobel, Auntie Ethel, Rolan, and Kith’rak Voss can only be summoned once in your entire last fight journey.
The rest of the characters are available for summoning as many times as you want in any of the fights during the last battle. So, use the one-time summonable characters wisely.
That’s everything for our today’s Baldur’s Gate 3 guide of When to Call Allies. So, now we all know that we can allies at three spots during the final major battle. These spots are High Call Courtyard, Tower to the Netherbrain, and Atop the Netherbrain.
You can call your allies at any of these spots. But, do remember that there are a few allies who are available to summon for once only. These allies are entitled to superpowers. This means that you are going to call them in the hardest battles.
I’m sure now you have got everything you need related to your allies for the final battle. Stay connected with us for more exciting and fun guides.
See you in the next guide. Until then keep on gaming!!